Blog Roel Grevendonck
Sunday, 30 September 2012
Sunday, 17 June 2012
Tuesday, 5 June 2012
Friday, 18 May 2012
Skyrim DLC: Tower of the hand
Since I've to wait anyway for the Skyrim DLC, I'd like to fantasize which new locations would be a cool addition to the game world :).
Wednesday, 7 March 2012
Tuesday, 7 February 2012
Generator Prop
To warm up on the highress model on the gun, I've created a new prop. It's meant to be some kind of mobile generator which can be used as a cover object.
Thursday, 8 December 2011
Sunday, 4 December 2011
Gun 3D model
Here's my model of the AA gun. I'll try to the post a little test animation clip soon to show how it moves.
I made a couple of design changes, most important one is that I've opted for 2 sets of barrels instead on a single set. Main reason was that's it's more technically correct, otherwise you won't need to have 2 ammo magazines ( the 2 big cilinders at the back). Besides, the more guns, the cooler the gun !! :D
2nd major change is that I've replaced the cheesy anime 'fins'at the rear and replaced them with a radar assembly and some more support modules.
I made a couple of design changes, most important one is that I've opted for 2 sets of barrels instead on a single set. Main reason was that's it's more technically correct, otherwise you won't need to have 2 ammo magazines ( the 2 big cilinders at the back). Besides, the more guns, the cooler the gun !! :D
2nd major change is that I've replaced the cheesy anime 'fins'at the rear and replaced them with a radar assembly and some more support modules.
Sunday, 9 October 2011
Rebel AA gun
Long time since my last blog update. Moving to another country takes some time. But now it's about time to create some new posts. Here's the first one. This is the initial concept for the main rebel AA-gun.
I'm going to create a prototype based on this concepts and I'll try to get it in UDK to see how it works when you control it.
I'm going to create a prototype based on this concepts and I'll try to get it in UDK to see how it works when you control it.
Tuesday, 12 July 2011
Guns!
I've had an interesting time creating thumbnails for a couple of anti air guns. Most are based on ship's CIWS missile defense guns and the rest are inspired on some WWII flak cannons.
The left guns belong to the 'rebel'faction and the ones on the right to the 'Utopian' faction
Monday, 11 July 2011
Hidden Hangar Bay: Concept exterior
After looking back to my current work I had come to a conclusion that the scope was a bit to small and not really impressive enough.
So when I had some spare time during the last couple of weeks I designed a background which might suit the hangar bay environment and give it some more bang.
The city environment is much more clean and sophisticated looking compared to the hangar bay which was the intention. I'm playing with the idea is that you've those kind of guerilla style bases hidden in an environment that's dominated by an utopian style civilization.
So when I had some spare time during the last couple of weeks I designed a background which might suit the hangar bay environment and give it some more bang.
The city environment is much more clean and sophisticated looking compared to the hangar bay which was the intention. I'm playing with the idea is that you've those kind of guerilla style bases hidden in an environment that's dominated by an utopian style civilization.
Wednesday, 4 May 2011
Plane mesh and textures
Friday, 29 April 2011
Monday, 7 March 2011
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