Blog Roel Grevendonck
Wednesday, 4 May 2011
Hidden Hangar bay: New Screens
Note: screenshots taken in UDK
Plane mesh and textures
Poly count: 27.820 triangles
Hull normal map
Hull normal map
Main engine color map
Main Engine normal map
Specular and Emissive maps
Here's the plane's wireframe and a selection of textures
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