Long time since my last blog update. Moving to another country takes some time. But now it's about time to create some new posts. Here's the first one. This is the initial concept for the main rebel AA-gun.
I'm going to create a prototype based on this concepts and I'll try to get it in UDK to see how it works when you control it.
Sunday, 9 October 2011
Tuesday, 12 July 2011
Guns!
I've had an interesting time creating thumbnails for a couple of anti air guns. Most are based on ship's CIWS missile defense guns and the rest are inspired on some WWII flak cannons.
The left guns belong to the 'rebel'faction and the ones on the right to the 'Utopian' faction
Monday, 11 July 2011
Hidden Hangar Bay: Concept exterior
After looking back to my current work I had come to a conclusion that the scope was a bit to small and not really impressive enough.
So when I had some spare time during the last couple of weeks I designed a background which might suit the hangar bay environment and give it some more bang.
The city environment is much more clean and sophisticated looking compared to the hangar bay which was the intention. I'm playing with the idea is that you've those kind of guerilla style bases hidden in an environment that's dominated by an utopian style civilization.

So when I had some spare time during the last couple of weeks I designed a background which might suit the hangar bay environment and give it some more bang.
The city environment is much more clean and sophisticated looking compared to the hangar bay which was the intention. I'm playing with the idea is that you've those kind of guerilla style bases hidden in an environment that's dominated by an utopian style civilization.

Wednesday, 4 May 2011
Plane mesh and textures
Friday, 29 April 2011
Monday, 7 March 2011
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